Purchases & Spending
Real-money and diamond-spending topics, grouped separately from participation events since there's nothing to "play" here — just what's worth spending on. Moved out of Hero & Gear Progression and Other Alliance Events 4 Aug 2026.
Weekly shop priorities — Raven currency (PLAYER-SUBMITTED) 4 points
Reddit, r/LastAsylumPlague, posted by KorpezGaming (also the creator of the linked YouTube video — single author, not independently corroborated). No exact post date given; read 11 Aug 2026, "2d ago" per the thread at that time.
- Sanctuary Shop: the source's own framing is to buy Raven Essence there every week without fail — called the highest-priority recurring purchase.
- Expedition Shop: Gear Chests and Raven Fruit, described as cheap enough there to be worth buying regularly.
- Alliance Shop: Raven Essence and Gear Blueprints.
- VIP Shop: the source explicitly advises against spending large amounts of diamonds on Essence there for F2P/low-spend accounts, calling it poor value compared to the other three shops.
The same source's other claim — save Raven Gear Chests specifically to open on Alliance Duel days — isn't included here. It doesn't match anything already confirmed about how Alliance Duel scoring interacts with gear chests, and reads as plausibly conflating chest-opening with a points buff rather than a real gear-specific bonus. Flagged as unadopted rather than silently dropped.
Strategic value priority — real-money packs 2 tables
Pack contents and prices may have changed since — store offers are exactly the kind of thing that drifts over patches, so treat this as a snapshot rather than current truth.
The source's own framing: prioritize value and long-term progress when spending, rather than chasing whatever pack is in front of you.
| Pack | Rewards | Price |
|---|---|---|
| Login Rewards | Lv.1 Alliance Chest, 2 Raven Essence, 2 UR Omni Shards, 2×60m Training Speedup, 2×60m Research Speedup, 8×60m Construction Speedup, 200 Skill Badges, 5×50 Diamonds, 12m Speedup | $0.99 |
| Daily Offer | Hero shards, Recruit Tickets, Antitoxin, VIP Points, Alliance Chests | $0.99 / $1.99 / $3.99 (buy all $4.99) |
| Hero Summon | 50 shards each of the 3 SSR heroes, 3.3K Skill Badges, 1 Map Emote, 5.4M Antitoxin, Lv.2 Alliance Chest | — |
| Hero Pass | 130 Hero Shards, 70 Hero Recruitment, 33×60m Speedup, 100×10 Diamonds, 400 Refined Iron, 475 Resource Supplies, 12×5m Speedup, 10×100 Diamonds | $19.99 |
| Healing Pass (Beginner) | 30 Hero Recruit Tickets, 1 UR Armor, 60 Bella Shards, 7×300K Herbs, 10×500K Timber, 3.2K Gearstones, 1.3M Antitoxin | $9.99 |
| Hero Growth | Hero Shards, Diamonds, Antitoxin, Skill Badges, VIP Points | $4.99–$99.99 |
| Curio Pack (Limited) | Curio, Diamonds, Antitoxin Supply (SSR), Skill Badges, Herb/Grain/Timber Level Supply (SSR), VIP Points, Alliance Chest | $4.99–$9.99 for low spenders (1 pack is enough); up to $99.99 |
| Sanctuary Pack | Diamonds, 60m Speedups, Timber, Grain, Herbs, VIP Points — contents depend on Sanctuary level and pack number | $9.99–$49.99 |
| Permanent Build Queue | 2nd build queue slot (a further purchase enables a 3rd) | $1.99 |
| 2nd Research Queue | Second concurrent research queue slot (lets you research two items at once — there is only one physical Lab building), 1K VIP Points, 5 Herb Level Supply (UR), 1K Diamonds | $9.99 |
| Development Contract | 50,000 Diamonds total | $19.99 |
| Gear Pass | Gear Pass Points, Alliance Chest, Tempered Steel, Resource Supplies, Speedups, Gearstones | $4.99 |
| Falcon Tower Pass | Falcon Tower Points, Lv.4 Alliance Chest, 30 Recruit Tickets, 55 UR shards, Antitoxin Level (SSR), 20×100 Diamonds, 2.5K Skill Badges, 105 Resource Supplies (General) | $19.99 |
| Weekly Hero EXP Pass | 500 diamonds immediately; 39.7M EXP/day, 278M total | $4.99 |
| Weekly Diamond Pass | 500 diamonds immediately; 300 diamonds/day, 2.1K total | $4.99 |
| Weekly Timber Pass | 500 diamonds immediately; 11.4M Timber/day, 79.8M total | $4.99 |
| Weekly Grain Pass | 500 diamonds immediately; 11.4M Grain/day, 79.8M total | $4.99 |
| Weekly Herb Pass | 500 diamonds immediately; 7.3M Herb/day, 51.0M total | $4.99 |
| Raven's Might | Lv.2 Alliance Chest, 47 Raven Essence, 140K Raven Fruit, 15×Lv.3 and 30×Lv.1 Raven Gear Chests | $9.99 |
| Epigraph Pass (tier 1) | Raven Epigraph Pass Point, Lv.2 Alliance Chest, 3 SSR Sword Epigraph Chests, 300 UR Epigraph Shards, 13 Raven Upgrade Guides (EXP), 1.0K SSR Epigraph Shards, 8 SR Epigraph Chests, 90×5m Speedup | $4.99 |
| Epigraph Pass (tier 2) | Raven Epigraph Pass Point, Lv.4 Alliance Chest, 1 UR Boots Epigraph Choice Chest, 6 SSR Sword Epigraph Chests, 800 UR Epigraph Shards, 20 Raven Upgrade Guides (EXP), 1.5K SSR Epigraph Shards, 140×5m Speedup | $19.99 |
| Tempered Arms | Lv.2 Alliance Chest, 6 Random Gearstone Supply, 28 Resource Supplies (SSR), 10.0K Gearstone, 410 Speedup Supply | $9.99 |
| Weekly Special (pick your items, claim lasts a week) | Choose from: Diamonds, UR Omni Shards, Survivor Recruit Tickets, VIP Points, Alliance Chest | $4.99 (pick 2) / $9.99 (pick 4) |
VIP Freya (Survivor)
Freya is a purchasable Survivor who grants a permanent bonus and a Rare Reward Chest on completing the daily Falcon Quest — see the Falcon Quest Planner on the Tools tab for what that quest is. The source frames a specific low-spender path to her:
| Offer | Price |
|---|---|
| VIP 1 Offer | $4.99 |
| VIP 2 Special Offer | $9.99 |
| VIP 1 Special Offer | $4.99 |
| VIP 3 Special Offer | $19.99 |
| VIP 4 Special Offer | $19.99 |
| VIP 7 Special Offer | $99.99 |
Dwarf Mine — the pity math 3 tables
A 6-day limited event. 12 Dwarven Pickaxes are given free daily via quests; each pickaxe spent is one dig, giving exactly one random reward — no multi-rewards, nothing carries over between digs. Floors 5, 10, 20, 30, 40, 60, 80 and 100 give extra progress rewards on top of the normal dig reward. The odds described below are identical from floor 11 through floor 100; the event allows digging up to floor 200.
How a dig is decided
Every dig is a weighted pull between a Normal reward and a Special reward. The Normal weight never changes — it's always 10. The Special weight climbs with how many times you've dug on your current floor (this resets to 1 on a new floor), and your chance of Special on that dig is Special weight ÷ (Special weight + 10):
| Dig # on this floor | Special weight | Chance of Special |
|---|---|---|
| 1–2 | 1 | 9% |
| 3–5 | 5 | 33% |
| 6–8 | 10 | 50% |
| 9+ | 30 | 75% |
The pity floor
Separately from the rising weight above, every floor has a guaranteed Special dig count based on the floor number's last digit — hit that dig count on the current floor without having rolled Special yet, and the next dig is Special for certain:
| Floor | Guaranteed at dig # |
|---|---|
| 1 | 5 |
| 2 | 6 |
| 3 | 8 |
| 4 | 5 |
| 5 | 10 |
| 6 | 5 |
| 7 | 6 |
| 8 | 8 |
| 9 | 5 |
| 10 | 10 |
Pattern by last digit: floors ending in 1 or 6 → 5 digs; ending in 2 or 7 → 6 digs; ending in 3 or 8 → 8 digs; ending in 4 or 9 → 5 digs; ending in 5 or 0 → 10 digs.
Worked example — floor #3
First dig on any new floor always starts at Special weight 1 vs. Normal 10, i.e. 1÷11 ≈ 9%. Floor 3 ends in "3," so per the table above it's guaranteed by dig 8. If you keep digging on this floor without hitting Special early:
| Dig # | Special weight | Chance |
|---|---|---|
| 1 | 1 | 9% |
| 2 | 1 | 9% |
| 3 | 5 | 33% |
| 4 | 5 | 33% |
| 5 | 5 | 33% |
| 6 | 10 | 50% |
| 7 | 10 | 50% |
| 8 | — | Guaranteed (100%) |
Note dig 8 is a pity override, not the weight-table's 75% row — the weight climb only reaches the 9+ tier (30 weight, 75%) on floors whose pity count runs past 8, e.g. floor 5 or 10 (guaranteed at dig 10).
Cynthia and Jester Event — the Wishing Wheel 1 table
Each spin costs diamonds or comes free daily, and pulls award Cynthia/Jester shards (plus occasional bonus shards from luck). The advice below is consistently invest only in Cynthia long-term — Jester is described as not worth the investment over time, even though both heroes share the same shard pool.
| Spender tier | Spend | Free spins | Total spins | Shard yield |
|---|---|---|---|---|
| F2P | 1,500 diamonds for 3 spins | 7 (1 free/day — don't miss a day) | 10 | 10 shards guaranteed, plus possible extra from pulls |
| Light Spender | 11,500 diamonds for 23 spins, plus cheap packs bought every reset | 7 (1 free/day) | 70 (30 + 40 from packs) | ~40 shards, plus extra from pulls |
| Whale | "Why need a guide" — go straight for 10★ | — | ||
The Light Spender shard figure (~40 from 70 spins) isn't a clean 1:1 spin-to-shard ratio like the F2P row, and the source doesn't explain the conversion — reproduced as given rather than inferring a formula that isn't stated.