- SanctuaryPlanning notes for pushing your Sanctuary level. The Sanctuary gates your hero level cap, so it is usually the building that decides how fast everything else can grow.
- TitlesNine court titles, each granting a buff. Seven rotate on a five-minute queue that anyone can join; King is won in the Royal City Scramble and Queen is appointed by the King. Winning KvK as the attacker crowns a King of Battle, which mints the two Chief titles and raises every other title's percentages.
- Heroes & GearHow hero and gear progression works — lineup and faction bonuses, shard costs, and the published gear order. Per-hero data and squad compositions will live in the companion hero and squad builder.
- CuriosAccount-wide passive equipment, levelled 1–7 across three rarities — separate from hero gear.
- The RavenThe Raven companion: its three separate counters, what each one buffs, the gear, the skill and the evolve stages. The epigraphs it carries are the section below.
- Raven EpigraphsPermanent squad bonuses that unlock late. Two guides cover this and they disagree in places — where they do, both readings are shown rather than one being picked.
- Alliance ResearchA donation-order suggestion for the alliance tech tree. This is strategy, not a game rule.
- Research Lab (Personal)Your own account’s research tree — Tech Might, on a different resource pool from the Alliance Research donations above.
- MilestonesFeatures that switch on once as the server ages, rather than a recurring schedule. Scroll to browse — it auto-jumps to today's position on load. Past entries are dimmed, today is highlighted.
- Terms & DefinitionsA glossary of the abbreviations and strategy-game terms used across this site, flagged where a number is not yet sourced.